Graveyard Keeper ist eine schwarze Komödie, die als Management-Simulation verkleidet ist. Obwohl es unterhaltsam ist, wird es von umständlichen Upgrade-Systemen und der Besteuerung von Tech-Bäumen geplagt.
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Es un juego con le que te enganchas con facilidad, la ambientación esta muy bien, como te mete la historia esta muy bien, pero lo que le veo malo es que tienes que hacer una cosa, pues para poder hacer esto tienes que hacer estas otras 20.
Llevo jugadas unas 20h y el juego me encanta, toda esta temática de survival, rpg me pierdo en estos mundos, por ahora salvo el que no se sepa si en un futuro puede ser cooperativo, todo correcto, recomendado si o si y mas por el precio que tiene.
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Sebbene l'abbia comprato al day 1 dopo mesi di wishlist, questa volta ho fatto la scelta di aspettare a giocarlo perché essendo un titolo molto complesso di sicuro gli sviluppatori avranno bisogno di tempo per fixare tutti i bug che man mano vengono segnalati.
Quasi ogni giorno infatti sta uscendo una patch che mette a posto delle cose (a volte anche bloccanti).
Quindi penso proprio che tra un mesetto massimo la versione sarà stabile e molto più giocabile di quello che è adesso e allora me lo godrò in tutto il suo splendore!
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Este tipo de juegos sinceramente se ven aburridos, sin lugar a duda a mucho les aburriría pero "personalmente" me encantan los juegos así, y te explicare el por qué: En este tipo de juegos necesitas pasar ya sea 1 o 2 horas intentando conseguir una cosa en especifica o algo parecido. Lose, que hueva, pero cuando llegas a conseguir por lo que te esforzaste tanto es una satisfacción muy grande.
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J'ai acheter ce jeu en m'attendant a un stardew valley lite... j'ai très vite compris que ce jeu allez être très différant.
Graveyard keeper et un jeu bon/bof, en fait ce jeux n'a qu'un seul gros défaut sont rythme tu peux faire une dizaine de chose en une heure et bien progressait dans l'histoire tous comme tu peux passer entre 2 et 5 heurs sent rien faire, et donc se manque de rythme te gâche l’expérience.
il y a d'autre défaut mais je n’aie vraiment pas envie d'écrire 30 ligne donc j'en parle en bas.
P.S il y a plein de point que je n'ai pas pu aborder la faute a la limite de 5 point négatifs mais dit vous que j’aurais pu monter au moine a 12 point.
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Es una vuelta de tuerca a la gestión de recurso de una granja, un cementerio me parece una idea buenísima que no la había visto antes, y aunque a veces me siento agobiado por no llegar a tiempo a todo, tienes muchas opciones de enfrentar los retos que te propone el juego
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Graveyard Keeper est un jeu de gestion / farming où l'on gère son entreprise de pompe funèbre à la suite d'un malheureux accident... Mais pas que !
C'est un super jeu avec beaucoup d'humour et des graphismes à l'ancienne très plaisant ! Il est très complet, vous allez être bûcheron, prêtre, pêcheur, cuisinier et plein d'autres choses.
Il y a également une ribambelle de personnage possédant chacun leur propre histoire et leur propre personnalité, tout en étant lié aux autres et à vous, mais ça je vous laisse le découvrir.
De plus, ils ne sont pas simplement accessible dans la village d'à côté. Il faut savoir les amadouer, parfois ils sont là, et parfois non. Mais tout à une logique et un ordre.
Il y a plein de moyen d'avancer dans ce jeu, on peut suivre le chemin que l'on préfère, se focaliser sur notre personnage préféré, améliorer notre cimeterre pour gagner encore plus d'argent. En parlant d'argent, il y a plein de manière de s'en faire grâce à la multitude de vendeur spécialisé que l'on débloque encore une fois, grâce à notre dure labeur :p
Un super jeu à acheter
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Je ne pensais pas accrocher autant à ce jeu mais ce fut le cas pourtant ! Ils ont même réussi à rendre leur artboo intéressant, c'est dire !
Généralement, je n'aime pas les jeux indépendants et encore moins ceux de farming mais là, la sauce a bien pris. Sans doute l'atmosphère générale du jeu, son humour noir et sa capacité à nous pousser toujours plus loin dans son développement scénaristique.
J'aurais vraiment aimé pouvoir y jouer à deux afin de se répartir les tâches mais visiblement ce n'était pas au programme, dommage !
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Overview
Graveyard Keeper is described as the most inaccurate medieval cemetery management sim RPG by the devs Lazy Bear Games; it sums up the game pretty well. The game is a management sim RPG with a heavy emphasis on crafting. The setting of the game is that the main character gets hit by a car and somehow ends up in this world where a talking skull introduces you to managing the namesake graveyard. You also need to farm and do a plethora of other activities, like smithing, farming, cooking to make progress. However, you spend much of the game doing things other than tending to the graveyard, like trying to make burgers using meat from the corpses brought from the town by your donkey, who also happens to be a communist.
The Good
The game has a lot of things going for it. It boasts beautiful pixel art with an incredible level of detail. Especially, the water in the game looks stunning. The NPCs you interact with have animations, like the bishop’s who always pulls out a mirror to check how he looks, which shows their personality. This adds to how detailed the game feels. The game also has a sense of humor, often morbidly so, that manages to stay consistent throughout the game and lends to the charm. It pokes fun at traditional fetch / deliver quest in the first fetch/ deliver quest!
The gameplay is mostly enjoyable. The crafting system in this game is deep. The various systems in this game intertwine to grant a large number of options that you can pursue to progress further in the game with. Collecting crop wastes to make compost manure also nets you a few maggots, which you can consume for extra energy (yuck!), or use use as a bait to get rare fishes in the fishing minigame. Furthermore, the alchemy system that you unlock later in the game has a lot of depth as well. The game has a hands-on approach, and beyond the first 10 minutes, you will rarely receive any tutorial or hints on how to do things. It’s fantastic for people who like to learn through trial and error and experimentation. Despite the game’s plot being there only as a device for the game’s setting, completing quests for different NPCs and piecing their stories to learn more about the NPCs, and the world by extension, is a rewarding experience. Even though the combat isn’t anything to write home about, there is also a dungeon with 15 increasingly large, difficult levels that you can go through for some rare items that can be used in alchemy and various quests.
The Bad
That being said, the game also has its fair share of problems. The game still feels incomplete with how some of the tech trees in the late game don’t provide noticeable benefits. Plus, the game has a location in-game that’s teased, that you can get a pass for, but aren’t allowed to go into; it’s not in the game. The devs have cheekily teased it as being available as a DLC soon, but for what’s a full release of the game, this is unacceptable. Next, The incredibly small stamina bar can make it difficult for you to do anything in the early game without going to bed every few minutes. On top of that, with how slow the playable character moves, it can feel like you are spending a lot of your time in-game walking and sleeping. These issues can be fixed with potions and items, but they are not viable early in the game. Also, since the game doesn’t provide any hints, you will be fumbling around, trying to figure things out, which could be fun in and of itself. However, when it comes to elements like the alchemy system, they are not very intuitive, and you will likely be stuck using precious resources trying to craft potions only to get goo. For instance, there is neither a hint anywhere in the game nor is it intuitive that distilling an onion would get me toxic extract, the same onion that I use to make edible, energizing burgers. To help with this, the game does have a fully detailed wiki, but having to pause the game to look at alchemy recipes every time you need a new potion or solution really breaks the immersion.
In addition to that, there’s another problem with the game which can make it or break it for you. The feeling of satisfaction in these games comes through making a steady progress measured through the completion of quests and goals. Many of the quests in the game can feel hopelessly out of reach; so much so that it can take more than a few hours of grind to complete those. This makes you feel like you’re not making enough progress, which severely impacts the game’s enjoyment factor. What’s more, you can only meet some NPCs in a day of the 6 week cycle. Since there is no option to skip days, you’ll find yourself mindlessly grinding away just so that you can get to that particular day to meet that particular NPC. This, paired with the problems with quest difficulty mentioned above, can make the game feel frustrating with moments where you forget about what you were trying to do and feel like the game is trying to stop you even though it’s supposed to not hold your hands at all. I’ve almost deleted the game a couple of times because of this.
There are also a couple of other technical issues with the game. The game has frequent stuttering, especially in certain kinds of in-game menus. It’s not enough to break the game, but is noticeable and takes away from the experience. There are also a few bugs in the game. I have even encountered a few that crash the game to the desktop. With how the game saves only after sleeping, this has made me lose some progress made in a single day, which makes the problem worse if you’re already deep into the game. Credit must be given where it’s due, though; the dev team is constantly rolling out patches and has promised content updates.
In a Nutshell
All in all, Graveyard Keeper at its best is a funny game where you run around crafting burgers, growing crops, burying bodies to complete the weird quests that the NPCs have for you. At its worst, Graveyard Keeper can become a slog with frequent alt-tabbing to look at the wiki for help, and grinding for quests that are far out of reach only to get a similar quest once you’ve completed it. My experience with graveyard keeper was a mixed bag with the issues mentioned above being almost unbearable at times. Still, this doesn’t change that graveyard keeper is a charmingly funny cemetery management sim that can offer you hours of fun. The game feels like it should have been an early release seeing that it needs more updates to fix issues and add more content to be what it promises to be, but when that is done, this will be a memorable experience for the fans of this genre. Until then, I can only recommend buying this game if it’s on sale, or if you are are a big fan of these kind of games.
Reviewer: Cloudyreader UG
Mi experiencia en el juego la verdad es que ha sido muy positiva aunque no lo haya comprado por esta plataforma lo único es que me gustaría que facilitaran al jugador la opción de por ejemplo los libros de la Iglesia aparezcan todos en una estantería al lado de pedestal y así con muchas más cosas.
Por lo demás todo correcto se ve que la salida a sido un poco apurada debido a la gran cantidad de bugs que se pueden encontrar en él juego, como que las paredes de la pantalla no carguen correctamente o que aveces se pare como sucede tuvieses micro cortes aunque puede que este último sea culpa de mi ordenador.
Gracias por este maravilloso juego y la verdad es que si se arreglan los pequeños fallos que tiene puede llegar a ser un muy buen juego, mas de lo que es actualmente.
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