Graveyard Keeper

Graveyard Keeper

Steam
In stock
Digital download
19CHF
-88%
2.32CHF

About

Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. And it’s also a love story. Face ethical dilemmas. Do you really want to spend money on that proper burger meat for the witch-burning festival, wh...
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Recent Steam reviews:
Very positive (514)
All Steam reviews:
Very positive (30720)

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Graveyard Keeper - Better Save Soul

Graveyard Keeper - Better Save Soul

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Graveyard Keeper - Game Of Crone

Graveyard Keeper - Game Of Crone

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Graveyard Keeper - Stranger Sins

Graveyard Keeper - Stranger Sins

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Description

Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. And it’s also a love story.



  • Face ethical dilemmas. Do you really want to spend money on that proper burger meat for the witch-burning festival, when you have so many resources lying around?
  • Gather valuable materials and craft new items. Expand your Graveyard into a thriving business. Help yourself -- gather the valuable resources scattered across the surrounding areas, and explore what this land has to offer.
  • Quests and corpses. These dead bodies don't need all those organs, do they? Why not grind them up and sell them to the local butcher? Or you can go on proper quests, you roleplayer.
  • Explore mysterious dungeons. No medieval game would be complete without those! Take a trip into the unknown, and find discover new alchemy ingredients -- which may or may not poison a whole bunch of nearby villagers.

Configurations

minimum*

  • OS *: Windows 7 (SP1+)
  • Processor: Intel core i5, 1.5 GHz and up
  • Memory: 4 GB RAM
  • Graphics: 1 Gb dedicated video card, shader model 3.0+
  • DirectX: Version 10
  • Storage: 1 GB available space

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Reviews

10
Game review score based on 34 reviews

Recent reviews

If you're thinking about buying this game you should it is totally worth it. It's a unique and fun game to enjoy. It does take time to get the things you want to progress in the game but if that doesn't bother you and you like to grind out games then this is definitely the game for you.
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I became absolutely obsessed with this game! The idea is quirky and I love managing the graveyard, the resource management is good too. The story is also intriguing and I'm sure there's much more to discover that I haven't yet.
  • Art style
  • Crafting
  • a tiny bit grindy but it's up to you if you like that
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Un juego de PURO FARMEO, recolección, administración de recursos, puedes ser apicultor, viticultor, vinicultor, agricultor, técnico cervecero, enterrador, tanatopractor, nigromante, minero, leñador, mercader, joyero, herrero, fundidor, alquimista, sacerdote, pescador, (manipulador de almas.?)...

Y puedes hablar con un asno comunista
  • Esclavos zombies
  • No se puede correr
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Overview
Graveyard Keeper is described as the most inaccurate medieval cemetery management sim RPG by the devs Lazy Bear Games; it sums up the game pretty well. The game is a management sim RPG with a heavy emphasis on crafting. The setting of the game is that the main character gets hit by a car and somehow ends up in this world where a talking skull introduces you to managing the namesake graveyard. You also need to farm and do a plethora of other activities, like smithing, farming, cooking to make progress. However, you spend much of the game doing things other than tending to the graveyard, like trying to make burgers using meat from the corpses brought from the town by your donkey, who also happens to be a communist.

The Good
The game has a lot of things going for it. It boasts beautiful pixel art with an incredible level of detail. Especially, the water in the game looks stunning. The NPCs you interact with have animations, like the bishop’s who always pulls out a mirror to check how he looks, which shows their personality. This adds to how detailed the game feels. The game also has a sense of humor, often morbidly so, that manages to stay consistent throughout the game and lends to the charm. It pokes fun at traditional fetch / deliver quest in the first fetch/ deliver quest!

The gameplay is mostly enjoyable. The crafting system in this game is deep. The various systems in this game intertwine to grant a large number of options that you can pursue to progress further in the game with. Collecting crop wastes to make compost manure also nets you a few maggots, which you can consume for extra energy (yuck!), or use use as a bait to get rare fishes in the fishing minigame. Furthermore, the alchemy system that you unlock later in the game has a lot of depth as well. The game has a hands-on approach, and beyond the first 10 minutes, you will rarely receive any tutorial or hints on how to do things. It’s fantastic for people who like to learn through trial and error and experimentation. Despite the game’s plot being there only as a device for the game’s setting, completing quests for different NPCs and piecing their stories to learn more about the NPCs, and the world by extension, is a rewarding experience. Even though the combat isn’t anything to write home about, there is also a dungeon with 15 increasingly large, difficult levels that you can go through for some rare items that can be used in alchemy and various quests.

The Bad
That being said, the game also has its fair share of problems. The game still feels incomplete with how some of the tech trees in the late game don’t provide noticeable benefits. Plus, the game has a location in-game that’s teased, that you can get a pass for, but aren’t allowed to go into; it’s not in the game. The devs have cheekily teased it as being available as a DLC soon, but for what’s a full release of the game, this is unacceptable. Next, The incredibly small stamina bar can make it difficult for you to do anything in the early game without going to bed every few minutes. On top of that, with how slow the playable character moves, it can feel like you are spending a lot of your time in-game walking and sleeping. These issues can be fixed with potions and items, but they are not viable early in the game. Also, since the game doesn’t provide any hints, you will be fumbling around, trying to figure things out, which could be fun in and of itself. However, when it comes to elements like the alchemy system, they are not very intuitive, and you will likely be stuck using precious resources trying to craft potions only to get goo. For instance, there is neither a hint anywhere in the game nor is it intuitive that distilling an onion would get me toxic extract, the same onion that I use to make edible, energizing burgers. To help with this, the game does have a fully detailed wiki, but having to pause the game to look at alchemy recipes every time you need a new potion or solution really breaks the immersion.

In addition to that, there’s another problem with the game which can make it or break it for you. The feeling of satisfaction in these games comes through making a steady progress measured through the completion of quests and goals. Many of the quests in the game can feel hopelessly out of reach; so much so that it can take more than a few hours of grind to complete those. This makes you feel like you’re not making enough progress, which severely impacts the game’s enjoyment factor. What’s more, you can only meet some NPCs in a day of the 6 week cycle. Since there is no option to skip days, you’ll find yourself mindlessly grinding away just so that you can get to that particular day to meet that particular NPC. This, paired with the problems with quest difficulty mentioned above, can make the game feel frustrating with moments where you forget about what you were trying to do and feel like the game is trying to stop you even though it’s supposed to not hold your hands at all. I’ve almost deleted the game a couple of times because of this.

There are also a couple of other technical issues with the game. The game has frequent stuttering, especially in certain kinds of in-game menus. It’s not enough to break the game, but is noticeable and takes away from the experience. There are also a few bugs in the game. I have even encountered a few that crash the game to the desktop. With how the game saves only after sleeping, this has made me lose some progress made in a single day, which makes the problem worse if you’re already deep into the game. Credit must be given where it’s due, though; the dev team is constantly rolling out patches and has promised content updates.

In a Nutshell
All in all, Graveyard Keeper at its best is a funny game where you run around crafting burgers, growing crops, burying bodies to complete the weird quests that the NPCs have for you. At its worst, Graveyard Keeper can become a slog with frequent alt-tabbing to look at the wiki for help, and grinding for quests that are far out of reach only to get a similar quest once you’ve completed it. My experience with graveyard keeper was a mixed bag with the issues mentioned above being almost unbearable at times. Still, this doesn’t change that graveyard keeper is a charmingly funny cemetery management sim that can offer you hours of fun. The game feels like it should have been an early release seeing that it needs more updates to fix issues and add more content to be what it promises to be, but when that is done, this will be a memorable experience for the fans of this genre. Until then, I can only recommend buying this game if it’s on sale, or if you are are a big fan of these kind of games.

Reviewer: Cloudyreader UG
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