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56 jeux achetés
5 reviews postées
Into the Stars
Into The Stars is a single player open-world space survival simulation journey through a distant solar system. Players will take on the role of Captain as they explore a massive star system in search of a new home for humanity. Scavenge resources, manage your ship and lead your crew in combat. With each journey, players will outfit their ships, hand pick their crew and set off on a voyage where they must scavenge resources, shelter civilians and outrun a hostile alien force in order to survive. Set in the far future where mankind has populated the outer reaches of the known universe, you take on the role of a captain for the last human ship carrying a most precious cargo. After a war with an alien race destroys the last colony of humans, you must lead the remaining survivors and your crew on an exodus through uncharted territory in order to find a new home in Titus Nova, located in the far end of the galaxy. Along the way, you'll recruit new crew members, trade with neutral alien factions, and wage an on-going struggle with the aliens that destroyed your home planet. With the fate of many lives in your hands, you'll have to make many tough decisions in order to secure the future of humanity, while also keeping your one and only ship in working order.

Graphics: ★★★☆☆
Space and Planets look pleasing and realistic.

Sound: ★★★★☆
The music is reminiscent of Mass Effect and this is likely do to the fact that Jack Wall, the man behind the unforgettable score for Mass Effect has done the soundtrack.

Playability: ★★★☆☆
Easy controls but no tutorial. (None present at time of writing this review)

Entertainment: ★★★★☆
If your familiar with games like FTL: Faster Than Light you will love this title also

Replay Value: ★★★★☆
I feel the game has a high replay value especially since randomized events gives a nice unpredictable playthrough every time.

Overall Rating: ★★★½☆☆

I recommend this game if you're into Sci-Fi micromanaging games or you really liked FTL: Faster Than Light. Personally I think many of the negative reviews that this game may have recieved are being too harsh as this game is still in Early Access and will improve on the little flaws it presently may have!

Stronghold Crusader II
As a long time fan of the "Stronghold" series I had high expectations for this game. I was pretty weary of it after the whole Stronghold 3 ordeal. I really like the weather dynamic. A storm came over my kingdom and a lighting struck my archer. He caught fire and started running down the wall until he perished. I would like to see a flooding added into the weather dynamic. Overall, the game feels great and is a blast to play.
1.The old 'crusader feeling' from the past!
It's always fun to build castles and to destroy the stuff of other people rebalanced and new units (no more unstoppable horse archers).
2.Smarter construction of buildings.
3.Learning campaign + skirmish trails will offer ~30 hours of single player fun.
4.Custom skirmish battles with AI possible (and you can change your own color now too).
5.Very hard final skirmish trail mission (yup, it's fun for your brain).
6.Working multiplayer.
7.A lot of maps (the old classic maps of SHC1 are also planned to be added later).
8.Map editor.
9.Steam Workshop support.
10.Good soundtrack.
11.You can throw several animals through the air.
12.Some of the old voice actors are back.
13.You can brew beer!
1.Mediocre graphics (it's not bad but it isn't too great too, could be better).
2.Not much visual variety...because of the crusader setting of the game which means desert, desert, desert, some palms, some oasis, some rivers, mountains and have I already mentioned desert?
3.No moats anymore (I miss them, because they contribute to a more challenging defense, but let's be honest...moats don't make that much sense in a desert).
4.No leather armors anymore (crossbowmen need and wear steel armor now, mace men need no armor anymore).
1.Little lags in multiplayer, if there are a lot of units running around.
2.Main menu artwork isn't that great.
3.Horrible in game info-vids of the AI players, when they decide to attack or want stuff...poorly done!
4.The AI hasn't changed much...they can be pretty tough, but they're predictable, don't act that smart and cheat.
5.No 'good karma' (monuments, garden, ...) and 'bad karma' (gallows, cages) buildings anymore [popularity bonus of church services, beer production, food and taxes is still in].
6.No ladder men anymore and no tunnel diggers.
Stronghold Crusader 2 isn't revolutionary. Nothing spectacular has changed compared to Stronghold Crusader 1. Some new stuff got added, some stuff has been changed, some stuff got cut out and everything is presented with new graphics in 3D now. As a yummy topping you're now able to play Multiplayer with no problems or workarounds. There is some stuff I really miss though. Is it bad, because there's no major advance? No, not if you ask me. Why should you change a formula, which works well? All I wanted was a updated version of Stronghold Crusader 1 with a working multiplayer via Steam, nothing more. And that's what I almost got. I'm happy with my purchase and can recommend it to all the old fans of the old Stronghold titles, which share my expectation. If you're looking for brand new mechanics and stuff, then you won't be that satisfied.

Dragon Age: Inquisition
This truly is a grand RPG for PC. Graphics are best of any game to date. Voice acting is excellent. Combat is very fun, especially when favoring use of rogue stealth and evasion mechanics or warrior charge abilities. The free-roam exploration where you just happen to run into quests and the unexpected is not at all linear and reminiscent of Skyrim.

The tactical combat so many prefer from Origins is present in all its glory, although there is a clear console-oriented simplicity to it, which may be a let-down for some. I prefer to only use tactical actions during boss fights or when being overwhelmed, so this doesn't bother me so much. However, the AI tactics you can configure for each character is very simplified, only a fraction of what was available in origins. I prefer the simplicity right now, but will probably reverse this stance when I go for a max difficulty second playthrough.

Crafting is solid and well designed. Not too overwhelming that players would ignore it. The potion design, upgrade, and replenishment mechanic is well thought out when you consider how camps are established throughout the various areas.

I had no intention of playing this game with a mouse and keyboard, and havn't tried it, but from all my gameplay with a controller I can't imagine that it is as good as with a controller. This doesn't really bother me though. For years i've favored the couch + controller over my desk + mouse/keyboard.

I strongly recommend a high end graphics card with 3GB or more of memory to max out the game settings. Very memory intensive.

Playing on PC with Xbox 360 controller PC specs AMD FX-8120 Eight-Core Processor 3.10 GHz, 8GB ram, GTX 970.
Far Cry 4: Season Pass
I Bought the Season Pass and activated the code in uplay and at the time of writing this the only thing that went through is the exclusive day 1 mission "The Syringe". What you need to know is that when you Activate the Season Pass you will recieve All Future DLC's instantly as they are released. This is what you will get by buying the Season Pass:

The Syringe – The day-one Season Pass exclusive mission will have you preventing Pagan Min from retrieving a rare recipe and using it against the rebellion. Take on The Syringe in either single-player or co-op.

Escape from Durgesh Prison – Team up with a friend to escape Yuma’s prison after being locked up and tortured. Fun stuff.

Hurk Deluxe Pack – More harpooning. More explosions. More Hurk. More awesome. Get access to five missions starring Hurk, including Yak Farm, Blood Ruby and Hurk’s Redemption. We just love this crazy country boy so much.

Overrun – Play as either the Rakshasa or the Golden Path in this new PvP multiplayer mode. Capture territory around Kyrat and stop that territory from being taken by your enemies.

Valley of the Yetis – A crash landing on a Himalayan ridge finds Ajay fighting for his life in a strange new frozen landscape. Scavenge for tools and upgrade your campsite, while fending off deadly nighttime attacks from a mysterious cult. Explore caves in the area, but watch out for what lurks within. Valley of the Yetis has both single-player and co-op options, so it might be wise to bring a friend along to watch your back.

My opinion is The Valley of the Yetis alone is a must have!!

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