Decrepit is a first-person action game with souls-like combat about fighting your way out of a forsaken castle. Every death strips your gear and drags you back to the dungeons, restarting in a different cell each time.
Your only advantages are the knowledge you gain from each attempt and whatever gear you can loot from the undead. Learn the castle and its inhabitants well enough, and what once felt impossible becomes manageable.
Stamina-Based First-Person Combat
Combat is about positioning, timing, and reading enemy telegraphs. Each weapon has distinct attack patterns - light attacks, heavy strikes. Spells slot naturally into melee openings for strategic combinations. Manage your stamina, read patterns, and exploit openings. Mistakes are punished.
Master the Castle
Each run begins in a different cell. Memorize winding corridors, unlock elevators that stay active, and discover passages that shorten your route. Learn which threats might appear where. Early runs feel endless. Later, you're heading straight for the boss that stopped you last time. The castle compresses as you learn it.
Equipment Defines Your Build
You can carry one weapon, one staff, and one armor piece. These three slots define your playstyle. Find matching gear from the same archetype - Mage, Warrior, Rogue, or Shaman - and unlock set bonuses and unique abilities. Every slain enemy drops their gear. Adapt to what you find, or commit to hunting down a complete set.
A Decaying Medieval Prison
From suffocating dungeons to rain-soaked courtyards, fight your way up through interconnected areas. Prisoners still wear their chains. Guards still patrol their posts. The world is oppressive and unforgiving, but it follows rules. No maps. No quest markers. Just you and a castle that waits to be understood.
Features:
Stamina-based first-person combat with melee and magic
Challenging boss fights guard each new area
Equipment-based class system with set bonuses
Interconnected castle layout designed for mastery
Rare permanent upgrades are hidden throughout
Variable enemy encounters in a persistent world
Dark medieval atmosphere with no hand-holding
Full controller and mouse + keyboard support
Singleplayer