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Sobre o produto
Mandate Order is an ancient war simulation and city-building game set in ancient China, combining construction, management, and tactical strategy.The game features free-form city-state construction, a retainer system inspired by the Hundred Schools of Thought, dynamic seasonal and weather changes, and large-scale real-time tactical battles. Under the constant threat of enemy invasion, you will build and manage an ancient military stronghold that integrates production, defense, and warfare.Mandat...
Mandate Order is an ancient war simulation and city-building game set in ancient China, combining construction, management, and tactical strategy.
The game features free-form city-state construction, a retainer system inspired by the Hundred Schools of Thought, dynamic seasonal and weather changes, and large-scale real-time tactical battles. Under the constant threat of enemy invasion, you will build and manage an ancient military stronghold that integrates production, defense, and warfare.
1. “Build” — City-State Construction, Free Planning, Seasonal Farming, Spring Plowing and Summer Cultivation
A gridless free-building system allows you to construct everything from residences and farms to workshops and barracks, forming a complete urban production chain.
The game features rich farming, building, gathering, and production systems. A full annual production cycle brings seasonal changes that affect not only the visual atmosphere, but also city management and the rhythm of marching and warfare.
2. "Stratagem"— Retainers, the Hundred Schools of Thought, Diplomacy, National Policies, Alliances and Rivalries
Rule like a city lord or feudal ruler: integrate different schools of thought, formulate diplomatic strategies, and shape your own philosophy of governance. Make choices such as forming alliances, declaring ceasefires, opening trade, or joining forces against powerful enemies. A nine-grid national policy system works together with court debates, while the schools of your retainers influence the direction of policy.
Recruit retainers from Confucianism, Daoism, Mohism, Legalism, Militarism, Agriculturalism, and other schools. Assign them to city governance, military command, diplomatic negotiation, and national policy development. Different combinations create unique gameplay experiences.
3. "Conquer"— Strategy Before Battle, Thousand-Unit Warfare, Line-Drawing Formations, and Physical Siege Combat
Use simple mouse line-drawing commands to quickly deploy formations, enabling tactics such as encirclement, breakthrough, siege assault, and defense. Chariot charges, fortress warfare, thousand-unit battlefields, and a pseudo-physics knockback system create an immersive ancient warfare experience.
Build a complete fortress defense system with walls, towers, catapults, ballistae, and more. Plan your military architecture around walls and defensive structures, with enhanced physical feedback to make battlefield impact more tangible.
4. "Worship"— Follow the Seasons in Farming and War; Answer Heaven’s Mandate Through Ritual
Offer sacrifices to Heaven and Earth to pray for the fortune of your state. The ritual system affects natural disasters, calamities, and event outcomes. How you respond to these trials will become a test of your judgment and morality.
As the old saying goes: fortune and misfortune depend upon each other. After a devastating disaster, could there also be a hidden opportunity for growth?
5. "Reform"— Industrial Coordination, Logistics Above All
Through technological development, building upgrades, and logistics systems, you will experience not only the advancement of tools and techniques, but also the deeper transformation of institutions and civilization.
Raw materials such as timber, ore, and grain go through gathering, processing, storage, and distribution to form a complete industrial chain.
Depending on the sandbox environment and your available resources, you must constantly adjust your strategy, strengthen your state through reform, and renew old systems to survive and grow.
Key Features of Mandate Order
A unique Eastern war city-building experience rooted in China’s Spring and Autumn and Warring States periods
A Hundred Schools of Thought retainer system, with different schools enabling different playstyles
Gridless free-form construction and a deep logistics system
Large-scale real-time tactical battles, including chariot charges and fortress warfare
Dynamic seasons and weather, natural disasters, and a ritual system
Diplomacy and national policy systems that extend strategic depth
Sandbox mode with multiple ways to play
Recommended For Players Who Enjoy
City-building, war simulation, Eastern tactics, city management, resource management, and strategic decision-making.
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