You've come to your senses in a place that shouldn't exist. You have no face, no past, only two goals: to understand how you got here, and to find a way out.The stratum is the boundary space between the physical and spiritual worlds. Not life and not death, not a dream and not a reality. Those who are not ready to let go get here. Fields, forests, abandoned villages, viscous swamps — each zone lives by its own rules and keeps its own secrets. There is no map here. There is only a way...
You've come to your senses in a place that shouldn't exist. You have no face, no past, only two goals: to understand how you got here, and to find a way out.
The stratum is the boundary space between the physical and spiritual worlds. Not life and not death, not a dream and not a reality. Those who are not ready to let go get here. Fields, forests, abandoned villages, viscous swamps — each zone lives by its own rules and keeps its own secrets. There is no map here. There is only a way forward.
Fear in Impersonal doesn't come with a flash and a scream. It accumulates in the silence of an open field, where something hears your every step. In abandoned houses, where the traces of someone else's life end without explanation. In a swamp where it's dark even during the day, and where the owner of these places is in no hurry to show up.
Sweepers patrol the open spaces — blind, but with phenomenal hearing. The Wanders fill the abandoned streets, having lost all humanity. The owner of the swamps does not hunt — he is simply present, and that is enough. In this world, you're just a random guest that Stratum wants to get rid of.
Will you be able to get out of this world — or will Stratum swallow you up completely?
KEY FEATURES:
• THE UNIQUE WORLD OF STRATUM — Explore areas from dead fields and forests to abandoned villages and viscous swamps — every turn has its own danger and its own mystery.
• ATMOSPHERIC FEAR — The atmosphere is based on isolation, oppressive ambient and the feeling that you are superfluous here. No cheap tricks.
• PUZZLES WITH ECHOES OF THE PAST are classic horror genre puzzles that gradually reveal the history of the world and who you were before it.
• ENEMIES WITH LOGIC — Sweepers react to sound, Wanders fill the dead streets, the Owner of the Swamp dictates his rules. One approach won't work twice.
• YOUR CHOICES CARRY WEIGHT — Decisions made during the game can have consequences. And not always obvious ones.
• FULL GAMEPAD SUPPORT — Comfortable keyboard play as well as on different types of gamepads.
TAGS: horror, platformer, atmospheric game, indie, surrealism, adventure, psychological horror, puzzles, world exploration, single player
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