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Defilade

Defilade - PC (Steam)

Steam
Release datum: 2026
11 gebruikers hier

About the game

DEEP COVER AI MECHANICSThe Soldiers truly feel alive in this game, they think for themselves, take cover, lean around corners, save wounded and much more!Real cover, from real wallsEvery wall, crate, car, wreck, trench and window counts as cover, because the soldiers check the actual shapes around them.They fight like soldiersBehind a low wall they crouch, rise to fire and drop again. At a tall wall they step round the corner, lean into the shot and duck back. Every bullet countsNear misses kee...
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Genre: Strategy,
Recent Steam reviews: No user reviews
All Steam reviews: No user reviews

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Description

DEEP COVER AI MECHANICS

The Soldiers truly feel alive in this game, they think for themselves, take cover, lean around corners, save wounded and much more!

Real cover, from real walls

Every wall, crate, car, wreck, trench and window counts as cover, because the soldiers check the actual shapes around them.

They fight like soldiers

Behind a low wall they crouch, rise to fire and drop again. At a tall wall they step round the corner, lean into the shot and duck back. 

Every bullet counts

Near misses keep heads down and pin guys in place, when a explosion explodes close by they will flinch. Ammo runs out for real: a position running low goes quiet, long bursts turn into single shots, and anyone passing a body helps himself to its magazines.

NOBODY GETS LEFT BEHIND

Down, not dead

A soldier who runs out of health goes down, screams for a medic and starts bleeding out. If he's got the strength, he drags himself toward cover.

The rescue

His squad lays down covering fire until it's safe enough, then someone sprints out, grabs him by the shoulders and drags him back while a buddy walks backwards beside them, shooting. The wounded guy keeps firing his pistol while he's dragged.

Patched up on the spot

Someone kneels over him, dresses the wound and does CPR, and he gets back up to fight. Medics do it twice as fast. Every time he goes down he's got less left in him, so his luck runs out eventually.

The medic tent

Build one and stretcher bearers run out for your wounded and even your dead, carry them in and send them back out healed. Two carry the stretcher, a lone bearer drags, and if one gets shot the other keeps going.

PRISONERS WHO TALK

Take them alive. They know things.

Hands up

Cut off, surrounded and under fire, a soldier might throw down his rifle, put his hands up and beg you not to shoot. It's rare: he only gives up when his mates are down and nobody's coming to save him.

The march back

When the rebel faction captures one of your units, they will walk them into their tunnel system and interrogate him and he will give actual live intel about your base in a little chat dialog

THE SMALL DETAILS

The little things that make the battlefield feel alive.

  • Grenades come back. Toss one at a guy with enough nerve and he'll grab it off the floor and throw it straight back.

  • Blown off their feet. Blasts throw soldiers through the air. Some get back up, dazed, and stagger around trying to find their feet.

  • Vault, slide, dive, brawl. They vault walls, slide into cover, dive away from grenades and fight hand to hand when it gets close.

  • Tanks that feel heavy. Tanks smash through walls, rounds ricochet off their armour, a thrown track leaves them stranded, and a tank turret can fly off and a cookoff might happen. Hit one from behind and it dies way faster.

  • Drones. FPV operators fly kamikaze drones into your men and tanks. Soldiers hear them coming, try to shoot them down and dive out of the way at the last second.

  • They talk. Speech bubbles pop up as they shout orders, get hit and call for a medic.

BASE BUILDING

Nothing in Defilade pops out of the ground finished. Place a building and your guys walk over and build it by hand while the fight carries on around them.

The FOB is everything

Your forward base is a fortified position your troops can fight from and the ammo point they run back to, and every one you finish raises your unit cap. Lose your last FOB and it's game over.

Supply is your lifeline

Every finished FOB lays its own road back to your lines, and supply trucks start running it. That supply pays for everything. Trucks can be ambushed, and if the enemy cuts the chain, every FOB past the break goes dark.

Build it up, dig it in

Barracks, factories, research, helipads and medic tents. Trenches, concrete walls, wire, mines, tank traps, MG nests and watchtowers. The Rebels even dig complex tunnel systems.

Then hold it

Everything you build can be shot to pieces and patched back up, and any FOB can be captured by whoever walks in and holds it. The AI plays by exactly the same rules, and it wants your FOBs. Play it in online co-op with a friend, or against one.

Dig in. Hold the line. Don't lose your last FOB. And yes full Multiplayer is coming and already working. 



Configurations

  • Windows
  • MacOS

minimum*

  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-6500 / AMD Ryzen 3 1300X (4 cores)
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM, Vulkan support: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360

minimum*

  • OS: macOS 10.15 Catalina
  • Processor: Apple M1, or Intel Core i5 (2017 or later)
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon Pro 560 / Intel Iris Plus 650, 4 GB VRAM, Metal-capable

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Region compatibility

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Supported languages

Interface Full Audio Subtitles
Dutch Not supported
English