Alien: Isolation

Alien: Isolation

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$43
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$5.53

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HOW WILL YOU SURVIVE? Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and a...
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Rating:
PEGI 18
Release date:
Recent Steam reviews:
Very positive (151)
All Steam reviews:
Very positive (38760)

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Alien: Isolation: Season Pass

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Description

HOW WILL YOU SURVIVE?

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.

As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.

Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Overcome an ever-present deadly threat – Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.

Improvise to survive – Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?

Explore a world of mystery and betrayal – Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.

When she left Earth, Ellen Ripley promised her daughter Amanda she would return home for her 11th birthday. Amanda never saw her again.

Fifteen years later, Amanda, now a Weyland-Yutani employee, hears that the flight recorder of her mother’s ship, the Nostromo, has been recovered at the remote trading station Sevastopol. The temptation for her to finally understand what happened is too much to resist. When the crew arrive at Sevastopol, they find something is desperately wrong. It all seems to be connected to an unknown menace, stalking and killing deep in the shadows.

In order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them.

Created using the CATHODE engine.

Configurations

minimum*

  • OS *: Windows 7 (32bit)
  • Processor: 3.16Ghz Intel Core 2 Duo E8500
  • Memory: 4 GB RAM
  • Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 35 GB available space

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Reviews

10
Game review score based on 125 reviews

Recent reviews

Very good game, maybe a bit hard too beat. But it was really fun too play! It really deserve these good reviews it have a great atmosphere and the Alien have such a great K.I. here is nothing to complain about there
  • Great Story
  • Great Horror game
  • Great KI
  • Hard
  • .
  • .
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Alien Isolation is best horor game ever. The atmopshere is fantastic. Story is very interesting. I like game because game is in universe. The game have a lot of detalis in sevastapol station . Alien looks better than ever

I recomended this game pepole who havent play.
  • Story
  • Atmosphere
  • Alien look
  • Bugs
  • Sometimes it can be difficulty
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I loved the game back when it was released for ps4. I remember playing with a friend at night and switch every time we died or it changed section. The atmosphere of the game really makes the game shine. Just bought it for PC with DLC to give it a go in 1440p resolution.
I recommend this game to everyone that likes the thrill.
  • Atmosphere
  • Controls
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STORY & GAMEPLAY

Alien: Isolation takes place 15 years after the events of the first movie, and here you play as Amanda Ripley, the daughter of Ellen Ripley. Quick note, for those who don’t know, Ellen Ripley is the protagonist of the first Alien movie.

So anyway, like I said, the game takes place 15 years after the first movie, and Ellen Ripley has gone missing, and her daughter has no clue where her mother could be. She finds out that the flight recorder of her mother’s ship has been discovered and is aboard the Sevastopol station, and sets off with a crew on a mission to investigate her mother’s disappearance, and hopefully find her. But the mission does not go as planned....

So, funnily enough, I thought the weakest aspect of this game was its story. I do think the foundation for it is pretty good and had a lot of potential, but they really could’ve improved a lot on it. When you come up with a story like this, a daughter trying to find her mother she hasn’t seen for years, you’ve got A LOT of potential to do something really memorable, and make the player really care about Amanda and her situation.

I mean, not seeing your mother for 15 years is pretty rough, and frankly Amanda didn’t always seem that bothered. Sure, she was also fighting for her life, but I just feel like the main aspect of the story was completely ignored and instead they just chose to focus primarily on the Alien. And don’t get me wrong here, I did enjoy the game, and I’ll talk about the gameplay later, but I think they really missed a great opportunity with the story here.

I found there wasn’t many sequences in the game that advanced the mother-daughter story much, only a few parts and cutscenes, and even then, Amanda just didn’t seem to be responsive. I’ll give you an example, without spoilers of course.

At one point in the game, Amanda finds something concerning her mother, and it’s a relatively big moment as it advances that aspect of the story quite a bit. I won’t say what it is of course, but Amanda’s reaction to is just “Oh God.”

Like, what? Amanda, you haven’t seen your MOTHER for 15 years, and when you finally find out something significant about what happened to her, all you say is “Oh God.” I mean, I don’t know about you guys, but I think that’s a pretty weird reaction for her daughter to have.

You could argue they weren’t very close, but if you watch the movies, it becomes clear that they were, I won’t say why exactly for risk of spoiling the movies.
Anyway, look, I could go on about this, but all I’m saying is I think there was a missed opportunity for a great story here.

However, the horror-aspect of this game is fantastic, and the game does deserve a lot of praise for this. First off, they really chose the best franchise to set a horror game in. I mean, Alien, hell yeah man! Creepy, abandoned station with a lethal, unkillable creature on board constantly hunting you? Hell yeah!

Like I said, the game is really mainly focused on you trying to escape the station and possibly get rid of the Alien, and it’s perfectly executed. The game’s atmosphere is constantly tense and always has you on edge, you never know when something might jump out at you, and by the way, enemies aren’t limited to the Alien here. We got androids and humans too, so it’s pretty varied. And the androids are creepy as hell, really, they’re really well done.

But like I was saying, the game’s atmosphere is just great. Constantly eerie and creepy, it’s just great, yeah. And the Alien. Ohhh man, the Alien is one scary dude. One minute you could be walking peacefully, and if you make even one significant sound, it might just jump out of the downs and run at you and bite your face off with his mouth member. Seriously.

I think it’s important to talk a bit about how the Alien was constructed, too. I won’t go into a lot of details cause it’s a bit long to explain, but essentially, they gave the Alien its own AI. It’s driven by sensors and behaviours that help it hunt you, the player, down, and different factors also influence where it’ll look for you and such. But anyway, I won’t go too deep in details for this, as there’s a lot of info, but it makes the Alien seem like a real, intelligent life form hunting you down, and it’s great.

So, in short, this aspect of the game, the main aspect of the game when you think about it, is really well done. The survival horror aspect is really done in a great way here, mixing both a great atmosphere that sets the vibe perfectly and an actual Alien that wants to kill you.

To finish off this section, let’s talk about actual gameplay. The gameplay’s pretty straightforward here: you walk around the station, you find stuff, be it materials, weapons, more weapons, items, devices and upgrades to those devices. With materials you can craft things like medkits (healthpacks), EMP mines to disable androids, smoke bombs, lures, etc, you get the idea.

So it’s pretty basic survival horror stuff, nothing too complicated, very easy to pick up, you don’t have to overthink anything. However, I did think some items were just a bit.. Useless, I guess.

Well, maybe I shouldn’t say useless, it’s just that there’s a lot of items that I never used. I used mainly lures and smoke bombs as I found they were the most useful, but for example the game lets you make traps as well, or place items as traps, but I just never found any use for it since you can’t really predict the Alien’s trajectory a lot of the time, same for a lot of other enemies, I thought.

Other players might have played it differently than me though, just sharing my experience with you guys. Oh, and before I finish this, I just wanna talk about the station. The Sevastopol station is pretty big, and has quite a lot of areas, some which you’ll eventually discover while progressing, but by the end, you’re able to revisit a lot of these areas and open doors you couldn’t before, etc.

Personally, I didn’t really feel like re-exploring areas much. I explored areas I was in at the time, but I didn’t feel like I had much of an incentive to go back somewhere, simply for a document or audio log, or materials I could find anywhere else, so that’s something else to keep in mind.

So, overall, pretty weak story I thought, and I’ll say it one last time, I think it’s a shame they didn’t focus more on this as they could’ve made something really touching and memorable. On the bright side, the horror aspect of the game is amazing, the game does a great job at keeping you on edge and before you know it, you’ll have reached peak paranoia.

Alongside that is pretty smooth gameplay, featuring crafting, hiding in small boxes and most definitely losing your mind, eventually. For the crafting, I found there a bit too many choices, many of which I rarely used.

Oh, and before I finish this section, I just wanna talk a teeny bit about the DLCs, because yeah the game does offer DLCs. On top of the base game, the game offers three new experiences: one is a set of challenge maps in which you can play as a range of characters, both from the main game and the movie, and in these maps you’ve gotta complete a set of objectives for points, and try to escape.

If you’ve played any Batman Arkham games, these challenge maps are somewhat similar to the ones that the Arkham games offer.

The other two packs are more story focused, sort of, and are pure fan service. In Crew Expendable you get to play as one of the crew members of the Nostromo, from the first Alien movie, and your goal is to lure away the Alien and trap it. In the second expansion, Last Survivor, you get to play as Ripley, and your goal in this one is to escape your ship and ultimately escape the Alien.

While these aren’t mindblowing DLCs, I do think they’re a nice addition to the game for fans who really love the movie franchise. The gameplay is the same, nothing changes, and they’re relatively short, I finished them in about 30 minutes.

Like I said, they’re mainly fan service, in my opinion, but enjoyable. It’s also worth noting that they used the actual actors from the movie to voice the characters, I thought that was pretty cool.
That wraps it up for story and gameplay, let’s move on to our next section.

VISUALS

Considering this game was released in 2014, that’s 6 years from now, this game looks pretty damn good. Textures look very clean overall, except at times when you’re in space and you see the station’s exterior, the textures are less detailed and look a bit blurrier and muddier. Character models look very clean too, I thought, the level of detail is still pretty impressive, and likewise for the Alien. The Alien’s models is really impressive, and same for its animations, how the tail moves, or how it raises its head to try and catch your scent at times.

I mentioned how the game nails the eerie-like atmosphere, and part of that is due to visuals too. Sometimes you’ll get these particles just floating around, or this thin mist slithering on the ground, and idk I thought those were nice additions and made the whole thing creepier.

There were, however, a few visual issues, bugs, here and there. They didn’t happen much, and most of them weren’t gamebreaking or anything, but others were quite noticeable. Sometimes the Alien’s head would go through the wall, or Ripley’s arm would go through the floor, I think that happened once, yeah. One of the big ones I encountered, which was kinda funny too I guess, was when I found a gas mask, and when I took it off it was just attached to my wrist, and it kept flailing around whenever Amanda’s arm came into view. Again, nothing gamebreaking, though I have seen a few clips and videos of people encountering bugs way worse than mine, such as ending up in deep space for no reason, or falling through the ground I think.

But my experience was overall bug-free.
Also some texture popping maybe here & there, but that’s really it.

The game looks fantastic for a 6 year old game, and even though some textures on the exterior of the station looked kinda meh and some bugs occurred, it was a pretty visually pleasing experience.

MUSIC & SOUND

The Main Menu Theme is the first track you hear, and it already sets the vibe for this game, frankly.. The slow, suspenseful crescendo puts me on edge every time, and just lets me know I’m likely to get absolutely petrified while I’m playing this.

More seriously, though, the soundtrack is fantastic. I mentioned earlier that this game won a BAFTA Games Award for Audio Achievement, and well deserved, too. The music contributes a LOT to creating that eerie, creepy, unsettling atmosphere on the station, and it does a great job. Each track has that same sort of structure as the main menu theme. It starts off slow, they bit by bit, gets louder and louder, and eventually just completely surrounds you, putting you even more on edge than you were before.

Music is definitely one of this game’s strongest point, if not maybe the strongest point.

Now let’s talk a bit about sound. Overall, same thing as for the music, great sound design. Just like the music, it surrounds you and immerses you in the station’s atmosphere, and once again, does a great job at it. You could be slowly sneaking your way through an area and then suddenly, in the distance, or on your left, or maybe on your right, or maybe above you, hear the Alien’s thudding footsteps. And let me tell you right now, you'll likely end up terrified once you hear that thing running towards you. There’s no escape, and all you can do is either run like a terrified hen, or roll up into foetal position and cry. Which is what I did most of the time frankly.

What happened to me a lot of the time was that some objects I walked into actually made noise, and this might sound stupid but not many games do that, or maybe they do idk. But in this game, you could into a metal cylinder and it would move and make noise, and risk you getting caught and killed by the Alien. Most of the time though it just made me jump, but the point is that a lot of effort was put into this game’s sound and music, and it really paid off. There’s a bunch of other cool sound related things, but I’ll stop there to keep the element of surprise.

The game’s music and sound is definitely one of its strongest aspects, and contributes a ton to that creepy, abandoned ship, you’re all alone and no one’s gonna save you atmosphere. The sound award was definitely well deserved.

FINAL THOUGHTS FADE IN - FADE OUT

It’s now time for me to give you all my final opinion on this game, and whether I think it’s worth a buy or not.
And yes, I do recommend this game. Not only to fans of the franchise, but also to players who love the horror genre. And look, I haven’t played that many horror games, and it may be so that there are better games out there, but this one was definitely a great horror experience.

Where it fails with its storytelling, it most definitely makes up for it with the rest. With its great sound design and music, and pretty damn good visuals, it manages to create a very convincing horror-like, eerie atmosphere and manages to envelop and immerse the player in it. The gameplay is relatively simplistic, but since the enemy you’re fighting against is unkillable, you’ll have to find ways to escape and avoid this dreaded creature before it eats up your face. And the Alien franchise was really a perfect franchise in which to set such a game.

But like I said, this game is accessible to anyone. Whether you like Alien or not, this game is worth a go for any horror lover, though naturally, a lot of Alien fans will adore this game.

To sum it all up, yes I do recommend this game, it’s a great horror game, and the setting is great. But don’t expect an amazing story worthy of the Alien franchise, as this is not what you will get. Yes, there is a story, but in my opinion it’s not that good, and the game is really more focused on its horror aspect, and it works perfectly
  • Visuals remain pretty good
  • Gameplay feels nice
  • Great Music & Sound
  • The Horror aspect of the game is amazing
  • Somewhat Empy Story
  • A few bugs here and there
  • Big map but a lot of backtracking to explore
  • Some textures look a bit blurry/muddy
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great atmosphere,the graphics are still great after 5 years,immersive horror game something thats missing from todays industry and lastly great gameplay and gunplay...true alien game...ive wanting this game for so long and it doesnt dissapoint...
  • immersive experience
  • music,atmosphere
  • settings provided
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Overview
Alien: Isolation is an immersive space-horror game inspired by the fantastic Alien movie. While there have been several other games inspired/set in the universe of Alien, none of them have done it perfectly...until now. The game takes place 15 years after Alien, and you play as Amanda as she tries to survive and discover the secrets behind her mother’s death at the same time.

Are you ready for some goosebumps?
The Xenomorph is free!
The big bad of this game, as everyone probably knows by now, is the Xenomorph, the original Alien. One of the best gameplay design choices that the devs made was to have the Alien roam around unscripted. You will have no way of finding out when you are going to encounter the Alien; all you can do is sneak around quietly , hoping that the Alien didn’t hear you, because if it did, then you better run! This game will make you truly fear the Xenomorph.

Do you know what fear really is?
This game, as I have just said, will redefine the meaning of fear for you. You will be shaking in your seat as you play this! It will start off with you seeing the Alien’s tail slither as you just avoid an encounter, but then you will start to imagine you are seeing the Alien everywhere even when it’s not even close at all. This comes from the sheer terror of facing the Xenomorph! One of the things that adds a layer of horror is the fact that this game looks life-like. The visuals as well as the audio in this game are stunning. You will have a hard time telling apart from real life and the game as you run for your life. All in all, in any other game the realistic visuals wouldn’t be as effective as they are in this game, simply because of the fear factor.

An immersive game that breaks immersion
There are a couple of negatives when it comes to this game. The major issue I have is that you will not even encounter the Xenomorph until about 5 hours into the game, which just feels like it is setting too low a tempo for a game that should be much faster. The other issue that really breaks immersion is that for the most part of the game, which is about surviving this scary, murderous Alien, you will be fighting humans. Yup, you read that right. You would imagine that on a ship with an Alien killing everyone aboard, all the humans would stick together to survive, but no, apparently the humans are trying to kill you as well. This was most likely done to add a few extra hours to the game towards the end. It’s a shame as such a thing is totally unnecessary. The other immersion breaking flaw is that when you kill someone, you are unable to pick up their gun. The only reason this isn’t as big is because most guns aren’t much useful against the alien.

Summary
This is not only a fantastic horror game, but also a glorious tribute to the original Alien movie. Something which no other game has been able to do thus far. The game’s visuals still hold up even four years after launch. While the game has some issues, if you are a fan of horror, or the original Alien movie, then you will definitely enjoy this game. If you are faint-hearted, I wouldn’t recommend this game, and this is not a negative about the game; it simply shows how amazing of a horror game Alien: Isolation is.

Reviewer: David UG
  • Great Horror Game
  • Good Visuals
  • Graphics
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Horror, not survival horror; you rarely fight. A game more like Amnesia and Outlast than Resident Evil.

Superb game within its genre. Incredible atmosphere and very tense. 17 hours long. BAFTA GOTY.
  • Tension/Horror is spot on
  • Last 1-2 hours lack variety
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For all the fans of the first Alien movie and the overall universe. Survival game with a very well rendered atmosphere. Don't hesitate a second.

For the others, it's a hard survival game, but it may lack the universe knowledge to fully grasp the power of this game.
  • Atmosphere
  • Gameplay
  • Only for true Fans
  • Difficulty
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Good game indeed. Then, I got it for a price extremely convenient. I like the aliens, and the fear that this games put onto you. The only con is that, as a lot of games now, you newed a season pass. Even if I got it bundled.
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"Alien: Isolation". The game u have been waiting for since 1979I Well okay, maybe not, but f u r a fan of "Alien", get it ASAP. If u r not, get it ASAP anyway. However, if u r not into STEALTH and survival games at all ... you might reconsider. This is STEALTH game, and you wont be guning down Aliens en masse. This is NOT a FPS, altough there ARE action elements, shotguns, flamethrowers and home-made molotov coctails. TO name a few.
But regardless if u're not a stealth game fan, this is much a dark, gritty game, and "beautiful" atmosphere. And most importantly it really brings u the TRUE feel of the "Alien" movies. Particularly the first (and best) movie. This could just not have been done better! This is one of the best games I've played for a very long time!

However, be warned: this is a HARD game. It can be frustrating at times.

90 out of 100 points. I would give it 100, if it were not for too much "backtracking" in the game. I.e. running around the same settings several times. You will find new things as u backtrack, still it is a bit too much. However, this is a minor complaint - and the only one I can think of.
Enjoy
/JOn
  • Perfect atmosphere. Great story. Smart AI. Beautiful graphic and music.
  • Too much "backtracking" ´through the same areas.
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This game is pretty much a must for any fan of the Alien franchise. Amazing atmosphere that recreates that of the first film. It's not perfect since the game AI can sometimes be easily confused. But it's still a great game and well worth it.
  • Great Atmosphere
  • Aliens!!!
  • Great graphics
  • Recreated the feel of the first film
  • Easily confused AI
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Great game, very scary jumpscares, and fun to play!
Isolation impresses out of the gate not only due to the aforementioned intro, but because its art direction and sound design dutifully nail the vibe of Ridley Scott’s original 1979 film. I can’t stress this enough. From the DOS-based “futuristic” computers and their scan-lined CRT monitors to the fear-enhancing, violin-screeched orchestral score, Isolation clearly did its homework in the A/V department. My favorite aspect of the presentation is the atmospheric use of fog. From wisps of smoke that billow out of air vents to clouds of white mist that obscure your vision when you rewire an area’s life-support systems in order to aid your stealthy objectives, Isolation certainly looks and sounds like a part of the Alien universe.
  • scary
  • sometimes gets boring
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