A Plague Tale Innocence

A Plague Tale Innocence (Xbox ONE / Xbox Series X|S) - Europe

Xbox Series X|S
Out of stock
460kr.
-71%
133.37kr.

About

Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, Amicia and Hugo will come to know and trust each other. As they struggle to survive against overwhelming odds, they will fight to find purpose in this brutal, unforgiving world. 1348. The plague ravages the Kingdom of France. Amicia and her younger brother Hugo are pursued by the Inq...
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PEGI 18
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Description


Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, Amicia and Hugo will come to know and trust each other. As they struggle to survive against overwhelming odds, they will fight to find purpose in this brutal, unforgiving world.



1348. The plague ravages the Kingdom of France. Amicia and her younger brother Hugo are pursued by the Inquisition through villages devastated by the disease. On their way, they will have to join forces with other children, and evade swarms of rats using fire and light. Aided only by the link that binds their fates together, they will face untold horrors in their struggle to survive. As their adventure begins… the time of innocence ends.




A Plague Tale franchise

A Plague Tale: Requiem Xbox Series X|S
-19%
A Plague Tale: Requiem Xbox Series X|S
Release date: 2022
556.26kr.

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Reviews

10
Game review score based on 103 reviews

Recent reviews

Great game. It's not very difficult, but you'll enjoy every minute playing at it thanks to the great story. The ambientation is fanthastic, you can feel the devastation of the Black Death everywhere. Happily surprised.
  • The story
  • The ambientation
  • Easy
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Loved this game! The story is a nice mix of fantasy and history (more on the fantasy side, of course), the puzzles were easy enough, and I like how the whole game is based on stealth and exploration. That did not fail to make some of the fights challenging though.
Each episode is an adventure, and the characters are likable, each with their own special abilities. While generally easy, it does still manage to keep you on your toes with its ominous atmosphere and challenges at almost every step.
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The graphics and the sound are pretty decent.
But the history is extremely boring , I played it to the end but only because I paid for it .
The playability is very bad also.
I don't understand how this have so much positive reviews
  • Graphics
  • History
  • Playability
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“Monsters are those things to which we have never given a name.”

A Plague Tale: Innocence have been around for maybe a year by the time I got around to play it (after YouTube kept recommending it for weeks). The plot seemed interesting, and based on the story trailer, I knew it’s going to be an emotional and epic adventure. I was right! The plot is a mixture of history and fiction, which lately became a favorite of mine. The characters are all loveable in their own way, which made all the deaths even more heartbreaking. And the visuals? Breathtaking! I had at least 10 mental breakdowns while fighting (and continually losing to) our Flame Lord near the end of the game—honestly, it was more frustrating than the final boss—but all that struggle just made victory even sweeter. The ending kind of made me feel like there’s more to the story, which I was all for, so I was sooo excited to hear about the upcoming sequel!
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I waited a long time to play this game. Finally decided to buy it but i was dissapointed in the end i expected something "realistic" story wise and you end up with some supernatural bs. I won't say more but fps stutters bad story really repetitive gameplay don't buy it more then 20 €.
  • Bad optimization
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A Plague Tale: Innocence will surely be remembered as the "rat game" in the future, which will bring it the recognition that is drying up in the video game world.

About the game
By its structure, "the play with rats" is designed as a linear survival with a clear focus on sneaking, bypassing, or silently eliminating threats along the way. At its core, however, the play is primarily concerned with the narrative and storytelling of the tormenting but also an inspiring epic of several young people in times that were as difficult as an anvil around the neck for adults. All this is additionally and artfully intertwined with the imaginative, semi-fantasy motifs and harsh reality and real qualities of the period and climate that the game describes.
Given this setting and the author's desire for storytelling to run smoothly and continuously, the elements of gameplay are relatively poor, with the absence of greater freedom to choose how to solve a problem. The main "tools" that you will most use are the stones you collect along the way, with which you can do some distracting actions.

Gameplay
The mainstay of all your actions concerns the aforementioned rat attacks, around which several successful gameplay mechanics are built that are constantly intertwined. Rat attacks are, first and foremost, extremely sensitive to any light source, whether it is a suspended lamp, a torch to be taken off a wall, or a burning rod that will temporarily provide light. If you inadvertently "get off" the tracks that are safe or suddenly find yourself in the dark, you have literally a second and a half to get hold of security, as tireless rodents will overwhelm you like piranhas and expressly send you to Reload checkpoint screen. This also applies to your opponents, which you can actively use against them (by breaking a handy lamp they carry with them for example), crossing over ham or hanging corpses (which attracts rats), or otherwise directing rodents (light beams you can to rotate, for example). While playing, you will encounter different types of slingshot ammo, opening up an additional array of ways to move forward: flammable pebbles that activate extinguished torches or burners, exploding which eliminates rats within a limited radius, solution for lulling guards, toxic missiles that will force opponents to take off their helmets. substance-coated projectiles that attract rodents and the like.

The visual and sonic play evokes its design and is a testament to how much attention the authors have taken to creating compelling sites that exude strong historical authenticity (in terms of architecture, quality of textures, details, special effects and more). Particularly effective are the rats themselves, which protrude from every possible orifice, boiling in the distance when you see only their outlines and shaky eyes because of the darkness, constantly trying to bite you if you are careless, or scream and panic if you chase them, swinging a torch... Audio processing is outstanding, whether it's ambient sounds, the murmur of furry monsters in the dark, or dramatic tones if guards catch you looking like a game of Shadow Tactics, and here it is highly advisable to include the original (in this case French) language of the characters to be advertised.

Conclusion
Should you give this game a go?

If you're a fan of titles like Brothers: A Tale of Two Sons or The Last of Us, where the goal of the trip is as important as the trip itself, A Plague Tale is more than a good choice for something that may not have the potential to keep coming back to it, but it definitely belongs to the group of games that you will enjoy every second of its duration.

Reviewer: Michael
  • Survival Gameplay
  • Story / Quests
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Bastante buen juego. Pese a ser lineal y no ser dificil, tiene una buena historia. Es bastante entretenido y tiene un buen balance en todos sus aspectos. Los graficos particularmente me han gustado bastante.
  • La historia está bastante bien
  • Graficamente muy buenos
  • Duracion justa, ni muy largo como para hacerse pesado, ni muy corto como para sentir que has tirado el dinero.
  • algunas animaciones bugosillas
  • poco rejugable
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The story starts off strongly and definitely brutally. I'm not exaggerating, they definitely did a good job at showing how brutal and disgusting the Black Death was. However even such horrible event cannot surpass how some people were more disgusting to each other and in some cases they use the tragedy for their own benefits. The game portrays that very well.

In that horrible world we find the sister and the little brother who have that innocent and adorable bond. As the story evolves I felt so attached to Amicia, it could be the cute accent, but I think it was also how the character evolves to the point where she would risk anything just for the safety of her brother and that basically is how Amicia grew so charismatic and heroic to me.

Masterpiece.
  • Gameplay is thrilling and tries to introduce new stuff for the combat constantly
  • Story
  • Graphics, atmosphere, characters, etc.
  • Voice acting
  • I didn't the like Hugo sequence, it was more exhausting rather than thrilling
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